Version 2 & 3
Porklike » Devlog
I just updated Porklike to Version 2. Here is the changelog:
==== Porklike: V2 ================================================ Gameplay - Improved pathfinding for mobs Gameplay - Fixed a bug where items would drop on top of each other Gameplay - Hook and Push now reveals ghosts Gameplay - More consistent fog-of-war reveals UI - Damage floaty flashes red when player loses HP UI - Improved targeting arrow visibility UI - Targeting arrow avoids pointing outside of the map UI - Wurstchain is displayed in the inventory menu Sound - Changed sound for opening chests Sound - Added sound effect for using Suplex on an empty square Misc - Final floor now uses correct stairs tile
EDIT: Seems like the item drop issue wasn't fixed after all. Followed up with Version 3 where it is hopefully finally resolved. Sorry for the confusion.
Files
pork_itch.zip Play in browser
Mar 16, 2020
Porklike
A classic, turn-based Roguelike with a minimalist, lo-fi aesthetic.
Status | Released |
Author | Krystman |
Genre | Strategy |
Tags | 1-bit, Dungeon Crawler, PICO-8, Procedural Generation, Retro, Roguelike, Roguelite, Singleplayer, Top-Down, Turn-based |
More posts
- Version 1 - Release!Mar 15, 2020
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