A small, early Roguelike prototype made for 7DRL 2018 in Pico-8. Inspired by "Into The Breach". You can't attack the enemies. You must evade the enemies. Enemies can move only in certain patterns. Before you move, you can see how the enemy will move. Enemies can't leave the room they spawn in. Get to the exit. Collect as many coins as you can. Don't die.

Note: This is still just a prototype and very much work in progress.

Controls

  • Cursor keys - Move character
  • X - Open ability menu, Confirm
  • Z or C - Cancel
  • If the game is not responding, you might need to click somewhere on the game window first

Planned Features

  • Buying / Collecting abilities
  • Multiple enemy types
  • Sounds
  • A custom tileset


Development log

Comments

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The map looks beautiful, makes me think that maybe PICO-8 is fit to make Dwarf Fortress like games?

No definitly not.

very neat concept. Well done :)